Gummy Drop!: Gummy Drop Helpful Hints and Tips

Our Gummy Drop Walkthrough is a handy tour guide of tips and information to help you solve this sweet and adventurous globetrotting free to play match 3 game while collecting resources and beating the clock!



beginning title screen b

  • Quick Start Tips:
  • Switch 3 + gummies in any direction of matching colors.
  • Matching 4 gummies = line boost.
  • Matching 5 gummies = bomb creation and/ or lightning strike
  • Your adventure begins in Sydney, Australia.
  • You will visit Asia – North America – Europe – South America solving puzzles, building monuments and collecting resources along the way.
     

 

 

goals a

goals b

  • You will encounter different goals throughout game play:
  • 1. Collection of a determined amount of points by creating matches.
  • 2. Collection of a determined amount of resources.
  • 3. Clearing of white tiles from the board.
  • 4. Dropping of items to the bottom of the board.
  • You will garner resources as the goals are completed.

 

 

missions

  • Click the exclamation point to reveal the mission for each level you encounter.
  • Complete the mission for each level of the game to advance.
  • Missions that are completed will garner resources.
  • There are different types of missions to be completed.
  • Collection of special item missions will require that you collect special items from each set of 10 levels.
  • Special missions are sprinkled throughout and will garner special bonuses upon completion.
  • Building of resource marts will require that you collect workers from each set of 10 resource marts. The sooner you begin doing this is the better.
  • Coin collection will require that you collect coins from each set of 10 levels.
  • In the helping the local missions you will encounter locals who will purchase resources from you. Others will offer you one time levels that require that you unload items or clear them from the board.
  • Monument building missions will require resources to build. For every monument that you build you will unlock 10 additional levels.

 

 

resources a

resources b

  • The 4 types of resources available are coins, bricks, hats and gems.
  • If you complete each difficulty level for every level you can receive up to 100 coins per level.
  • Coins can also be purchased through the store.
  • Resources that are matched during the level of play will be added to your available resources upon successful completion of the level.
  • You can collect additions resources even after you achieve MASTER BUILDER status by replaying the level.
  • Additional resources are also available by building resource marts.
  • If you upgrade your resource marts they will store more resources at a faster rate.

 

 

level info a

level info b

  • On some levels you will be limited to a certain number of moves to complete your goals.
  • On timed levels you aren’t limited to a certain number of moves but will need to complete the goal before you run out of time.
  • You will have the option to spin the wheel and take the chance of collecting more time if your time expires or moves if you run out of moves.
  • You can add more time to the clock by matching gummies that have the hourglass symbols.
  • Once you have earned the Freeze Frame Boost ability you can select it to add 15 seconds onto the clock.
  • The difficulty of each level increases each time you replay the level.
  • The difficulty modes are: Intern – Architect – Master Builder.

 

 

boosts a

boosts b

  • Mystery boxes will be available after you complete certain levels.
  • Click them to receive boosts that will assist you in completing harder levels.
  • There are several boost types to assist you during gameplay.
  • Combo boost: match the combo boost with color matched gummies to set off a 3x3 bomb.
  • If you match 5 color matched gummies in a T or L shape you can create a combo boost.
  • Lightning Strike boost: click all the gummies of one color to remove them from the board.
  • If you match 5 color matched gummies you can create a Lightning Strike boost.
  • Digger boost: allows you to click and gummy or blocker to clear it from the board.
  • Fly-a-kite boost: kites clear 3 randomized gummies from the board.
  • Line leaper boost: allows you to clear a row or column as long as there are no blockers in the way.
  • Quake boost: removes 5 randomized tiles from the board.
  • Wind power boost: click 2 gummies on the board to switch them.
  • Water-works boost: click a tile and click the boost to clear the column.
  • Plasma-ball boost: switch the plasma ball with any other gummy to change the 3 bordering gummies into the line boost.
  • Freeze frame boost: adds 15 seconds onto the clock.
  • Freeze bomb boost: adds 5 turns to bomb counters.

 

 

obstacles

  • There are different types of obstacles you will encounter: white tiles – stones – stickers – chains – litter – bomb gummies – tornadoes- desert tiles- deep desert tiles – color blocker - The Wall - regenerating smiley – ice cube.
  • To clear the white tiles you can match 3+ gummies on, in or around them.
  • Stones will have white tiles under them; the gummies on the stones can be switched.
  • Stickers stop the gummies from falling downward – 3 + gummies must be selected to remove the sticker. Stickers can’t be switched with gummies.
  • Chains and gummies can’t be switched; use the chained gummy to match 3 + gummies to break the chain.
  • Litter can be switched with the gummies and 3 + adjoining gummies must be selected to clear the litter. Lightning can destroy litter.
  • Bomb gummies have counters and all of them must be cleared before the counter expires. If this happens you will lose a life line. Select 3 + gummies using the gummy bomb to clear it.
  • Tornadoes randomly destroy tiles and no gummies can be switched to ruined tiles. The tiles will be repaired automatically.
  • Desert tiles cover all of the tiles and inhibit gummy switching.
  • Deep desert tiles generate desert tiles and can only be removed by oasis boosts. They cannot move beyond stickers.
  • Color blockers must be filled with color matched gummies. Once it is complete it will clear all color matched gummies in its path.
  • The Wall will not allow gummies to penetrate its walls. Gummies can be switched inside the walls or outside the walls but not through the walls.
  • Regenerating smiley is a multi-layered smiley that can be cleared by creating matches in bordering rows and columns. Matches need to be made next to the smiley to avoid regeneration. The digger boost will remove all layers of the regenerating smileys all at once.
  • Ice cube obstacles must be cleared by creating matches in bordering rows and columns 3x’s. Using the digger boost 3x’s will eradicate the ice cube.

 

 

ports

  • You will have the option to build shipping ports.
  • You will be able to send resources from the completed location to your current location.
  • Collect the resources from all prior locations resource marts to stock pile your resource collection.

 

 

tips

  • Make matches as close to the bottom of the game as possible to increase the chance of creating matched combos.
  • Monuments increase in cost as the game progresses; build them as soon as possible to accumulate more resources.
  • If you lose a level, you lose a life. Replay the level to accumulate resources.
  • When beginning a level survey the board for blockers that may need to be cleared. When possible, remove bomb gummies first and then stickers.
  • Combo boosts and line leapers do not transfer from one board to another when they fall through the portals.